Toys Don’t Move… Right?
Department of Digital Technology Design, National Taipei University of Education
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This project is a multiplayer party adventure game set in a whimsical toy world. Players take on the role of wind-up toys, exploring different corners of a room while competing against one another. They collect scattered resources and complete missions to earn the prestigious “Gear Medal,” the highest honor in the toy world.
The game focuses on simple controls and interactive competition. Players must gather resources, avoid obstacles and traps, while also competing with or interfering with other players during gameplay. The stages are inspired by everyday room objects, such as toy boxes and coloring papers, creating a playful adventure world from a toy-sized perspective.
A key feature of the game is the smartphone controller system. Players can scan a QR code to connect their phones and control their characters by tilting the device. The controls are intuitive and easy to learn, making the game suitable for friends and families to enjoy together as a fun party game experience.